



This enables designers to customize the force feedback to each situation it is used in.Įach Force Feedback Effect can have multiple channels, each of which can play a different effect. This includes iOS (as of 4.10), Android, and controllers.Ī Force Feedback Effect Asset contains the properties used to define a specific force feedback effect. Once implemented, Force Feedback will work on all platforms where it is supported. A simple example is when an explosion occurs in the game and force feedback is used to simulate the shockwave, which gives an additional dimension to a player's immersion. Sometimes being called "rumble" or controller vibration, Force Feedback refers to the vibration of a device (such as gamepads or controllers), often being used in games to convey a force occurring in the game to the player.
